Self-promotion for a paid RPG Maker MV plugin
I just finished and published this: https://tamschi.itch.io/ce-plugin-commands-and-scoped-variables
This basically lets you create custom functions in RPG Maker MV, and also adds coroutine-scoped execution contexts that you can scope what are usually global variables (Variables, Switches, JS `window` properties) in.
This plugin is free (with tips greatly appreciated if you can), so I'll post it without CWs: https://tamschi.itch.io/command-error-backtrace
It adds non-JS (i.e. Command-based) stack traces to any Error that occurs in code created in the RPG Maker MV editor, so you can see *exactly* where the problem occurred from the error screen alone.
It also makes errors easy to copy for you/the player, so you can collect more accurate bug reports with less friction.
One version. I had to add an ugly textarea fallback 😢
Progress. The upcoming Asteracea mdBook now executes components examples during build and embeds the resulting static HTML in a new code block.
The input is at https://github.com/Tamschi/Asteracea/blob/3165940ffd24dc88c16aa454e716216ae0e95446/book/src/chapter_1.md , with setup code nearby.